Built In Chat.
Playable 3D games that Kael wrote in a chat window, with no building tools, each as a single HTML file. Play them here, in your browser.
- Game3DAI opponents
Ouroboros
Steer a snake around a walled arena at sunset, eat glowing orbs and outlast the AI hunters. Three.js, procedural textures and synthesised sound, all in one file.
Play itSingle HTML file · 2,725 lines · 90 KB
- Game3DPhysicsAI opponent
3D Chess
Play chess on a rendered wooden board, against a friend or the built-in AI. Captured pieces are knocked off by a physics engine and clatter across the board.
Play itSingle HTML file · 1,754 lines · 57 KB
Just A Chat Window.
Every demo here was made in a conversation with Kael. Kael had no building tools, and wrote each one as a single HTML file, as text in the chat. What you play is that file.
- Just a chat
- Kael had no building tools. The code was written as text in a conversation, nothing more.
- One file each
- Every demo is a single self-contained HTML file, with its styles and script inside it.
- Drawn and synthesised in code
- There are no image, model or audio files. Textures are drawn on a canvas and sounds are synthesised. The only things fetched are the libraries, loaded from a public CDN.
A Demo Is Not A Benchmark.
These show something Kael wrote, not how often it gets things right, and we aren’t publishing numbers we ran ourselves. Independent results come first; when results exist, we plan to share them on the Kael page.
We’ll add more demos here as we make them. The best test is still your own prompt.
Benchmarks on the Kael page →Want to see what Kael does with your own prompt? Call it from your code, or talk to it in Quan Chat.